About


Nate has an extensive knowledge of and passion for sci-fi and fantasy art. This led him to develop a high level 3D modelling and graphic design skill-set. Nate thoroughly enjoys creating high detail environments in 3D space. Other skills lay in web design, animation and SFX but is looking to develop a career in the games industry as a 3d modeller.

BatCave

Programmes used

Cinema 4D / Maya
Illustrator / Photoshop
Sublime text / WordPress
After effects / Premier

Skills

3D Modelling
Rendering
Rigging / Animation
Concept Design
Web Design

Wardrobe

Design work for Ed&Co. A 3D render of a wardrobe unit comprising of multiple spaces.

Bedroom Storage

Design work for Ed&Co. A 3D render of a bedroom storage unit comprising of both open and closed spaces and and overhead storage.

Corner Storage

Design work for Ed&Co. A 3D render of a corner storage unit that covers an awkward space and an old fireplace. Covered storage and shelving.

Corner Wardrobe/Desk

Design work for Ed&Co. A 3D render of a corner unit comprising of both a wardrobe and desk with upper shelving.

Wardrobe unit

Design work for Ed&Co. A 3D render of a wardrobe unit containing shoe storage, canvas drawers and pull out wardrobe bars.

A garden office unit

Design work for Ed&Co. A 3D render for a garden office unit.

Architectural Render 05

A series of architectural renders for a third year student at kingston university.

Architectural Render 04

A series of architectural renders for a third year student at kingston university.

Architectural Render 03

A series of architectural renders for a third year student at kingston university.

Architectural Render 02

A series of architectural renders for a third year student at kingston university.

Architectural Render 01

A series of architectural renders for a third year student at kingston university.

Cypher

Cypher is a transformer-like robot created using my robotics kit-set for Cinema 4D.

Turmoil Un-Textured – Level Design

This is a map created for a game design project. The game was titled ‘Turmoil’ and was a third person shooter based around a post-apocolyptic event. These are various angles of the map layout before it was textured to demonstrate the level detail provided in the modelling.

Turmoil Angle 4 – Level Design

This is a map created for a game design project. The game was titled ‘Turmoil’ and was a third person shooter based around a post-apocolyptic event.

Turmoil Angle 3 – Level Design

This is a map created for a game design project. The game was titled ‘Turmoil’ and was a third person shooter based around a post-apocolyptic event.

Turmoil Angle 2 – Level Design

This is a map created for a game design project. The game was titled ‘Turmoil’ and was a third person shooter based around a post-apocolyptic event.

Turmoil Angle 1 – Level Design

This is a map created for a game design project. The game was titled ‘Turmoil’ and was a third person shooter based around a post-apocolyptic event.

Turmoil – Level Design

This is a map created for a game design project. The game was titled ‘Turmoil’ and was a third person shooter based around a post-apocolyptic event.

Iron Man Texture Progression

A bust model of ‘Iron Man’ created as a personal project. This explores the progression of materials that Tony Stark goes through to get to the suit the public knows best. (As seen in the movie).

Iron Man Bust

A bust model of ‘Iron Man’ created as a personal project.

The Workshop Angle 4

One of the various angles from the project ‘The Workshop’.

The Workshop Angle 3

One of the various angles from the project ‘The Workshop’.

The Workshop Angle 2

One of the various angles from the project ‘The Workshop’.

The Workshop Angle 1

One of the various angles from the project ‘The Workshop’.

The Workshop

This is the main view of the whole workshop that was modelled. The scene is modelled entirley to scale.

Still Brown Studios (Costume 2)

A set of costumes were brought to life from the works of  ‘Still Brown Studios’. The costumes were featured on characters from one of the comics. This is a female costume.

Still Brown Studios (Costume 1)

A set of costumes were brought to life from the works of  ‘Still Brown Studios’. The costumes were featured on characters from one of the comics. This is a male costume.

The Batcave

A part of a collection of images created based on ‘Batman’. The batcave as batman is leaving.

Tumblr Model

A part of a collection of images created based on ‘Batman’. The model of the tumblr vehicle.

Tumblr Speed

A part of a collection of images created based on ‘Batman’. The tumblr as it speeds through a tunnel at night.

Guard Tower

This asset was created for a video project to be integrated as a ‘background filler’.

Pumpjack

This animated asset was created for a video project to be integrated as a ‘background filler’.

Engine Model

This model is one of the assets from the robotics kit-set that i created for cinema 4D.

I See

A still from a short animation of eyes that appear and roll into place to form the words ‘I See’.

Bedroom Model

A model of a generic ‘IKEA’ style bedroom demonstrated without any textures. This is to show and understand the model itself.

Bedroom Night Light

A model of a generic ‘IKEA’ style bedroom demonstrated in the dark light of the night.

Bedroom Early Morning

A model of a generic ‘IKEA’ style bedroom demonstrated on an early morning.

Bedroom Daylight

A model of a generic ‘IKEA’ style bedroom demonstrated in a daylight atmosphere.

Portfolio


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